I didn't have enough time to make it through the entire campaign just yet, but what I've seen so far is great stuff. You can either jump straight to this campaign with a pre-built late game fleet, or carry over your own fleets from the base campaign. The Cylons have been beaten back, but of course the big bad is still out there, ready to launch a fresh attack on the twelve colonies. Sin and Sacrifice extends the story of Deadlock beyond the conclusion of the original campaign and the Anabasis mission. The just released, final DLC of Season One. These aren't just new maps (though there are new maps), but completely new types of objectives to accomplish. The Cylons also get some new toys, so watch out!Īnother addition from this DLC is a dozen new types of side missions that can pop up during a regular campaign. The EMP Generator lets you pull off that Star Trek-esque move from the BSG pilot, in which a ship winds up its generators to release an electromagnetic pulse, which damages any Cylons venturing too near. Several new types of munitions are available that are far more interesting than the standard missiles and rockets of the base game. While the new survival mode is separate from the main campaign gameplay, the new DLC includes plenty of new content for it. While the mode is standalone, it does feature characters from the main storyline, and ties in with the overall plot of "Season One." Your final performance is measured by how many ships you get back to Caprica safely, if you get there at all. Each jump brings with it a random new set of bonuses and penalties to deal with. You can repair your ships if they survive a fight, but that's about it. Your fleet starts out strong, but includes many civilian ships you must try to protect through battle after battle. These mode obviously draws directly on the plot of the BSG show, in a good way. Things go topsy-turvy as usual, and the fleet must flee back to Caprica, Cylons in hot pursuit the entire way. The new mode Operation Anabasis tells the story of a colonial fleet sent out on a deep strike mission against a Cylon base. The next DLC for the game added an entire new mode, which was initially received with mixed opinions, but has since been balanced and polished a bit to make for a better experience. This seems like something that should have been in the game from the start, but I'm glad they added it in as a free update. The persistent damage adds another layer of strategy to the game, as now you must spend resources to get ships back to full health. The best new feature was adding persistent damage to ships between battles, and visibly showing battle scars on ships after they took some hits. This patch did some balancing, made the UI better, and generally polished the game. You can even use this offensively, hardening the nose of a Battlestar as it goes head on against an enemy group.Īround the same time as the Broken Alliance came out, the game received a big free patch. With the Celestra around you can patch things up and get a warship back in the fight. Lose a section of armor and now that ship becomes less useful, as you can't risk exposing an unarmored section for long. Each ship has separate armor sections for each side, top, and bottom. Even more helpful is its ability to repair a section of armor on a friendly ship in combat. The Celestra resupply ship, for example, has little firepower potential on its own, but it can provide extra ammo for other ships mid-battle. The new ships add even more tactical options to the game. The Broken Alliance also adds four more new ships (two for each side) and a new squadron type for each side. The Broken Alliance campaign, as the name suggests, focuses on the internal strife and intrigue which plagues humanity throughout the First Cylon War. The Twelve Colonies of Man rarely agree about anything, even in the midst of a war. Anyone who has watched BSG knows that politics plays a central role in the story and drives a great deal of internal conflict for the humans. This DLC features an 8 mission story campaign which you play alongside the normal story missions. It integrates all of its new content smoothly into the existing campaign, making for a richer overall experience. The first major DLC for Deadlock is the one that is a must have in my opinion.
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